The developer of Harmony, Sony’s upcoming PlayStation 5 and PC hero shooter, has mentioned the way it will deal with the sport’s monetisation – and why the sport requires a PSN account log-in on PC.
Talking to Eurogamer’s Chris Tapsell earlier this month, Harmony developer Firewalk defined the sport’s comparatively low-cost £35/$40 worth level, and mentioned it was a good proposition for the quantity of content material the title contained.
“If you purchase the sport, you get… the 16 characters, 12 maps, six modes,” Firewalk’s director of IP Kim Kreines mentioned. “Each season, all that seasonal content material, that is all free.
“There’s further cosmetic-only customisation choices the place you’ll be able to additional personalise your characters’ appears – this is not gameplay, that is solely beauty – that you could buy, and that may come out seasonally as effectively.”
Seasonal content material will stay free in the meanwhile, with added characters, maps, modes and worlds, and weekly cinematic shorts increasing the sport’s lore.
Harmony was totally detailed at Sony’s State of Play final month, the place its five-versus-five PVP gameplay was first glimpsed. A hero shooter like Overwatch, it has a story model and vibrant forged of characters that appears influenced by James Gunn’s Guardians of the Galaxy.
A cross-platform sport for each PC and PS5, Harmony will as soon as once more characteristic a PSN account requirement on each platforms. This has been a degree of competition for previous PlayStation-published releases, most notably Helldivers. Ghost of Tsushima, in the meantime, will allow you to play with out a PSN account so long as you are offline. So what have been the explanations behind it being obligatory once more right here?
“That enables us to have cross play, that cross development, that is that is an essential piece of it,” Kreines mentioned when requested.
“The objective is for gamers to return collectively,” lead character designer Jon Weisnewski added. “And so for us to have PC gamers and PlayStation 5 gamers collectively, for that cross-play and cross-progression to work, that is a layer that must be there – simply on a technical stage. So the objective is we wish to get gamers collectively, to have enjoyable and play collectively, that is a part of that have.”
“Harmony seems like a load of sensible video games mixed – however is that sufficient?” our Chris Tapsell wrote after going hands-on with the sport. “My fingers are crossed for this one being given sufficient time to seek out its identification on the fly.”