Intel chief executive Pat Gelsinger has informed employees that the company is planning to lay off a significant 15,000 employees, equivalent to 15 percent of its workforce, in order to save $10 billion USD as competitors like AMD and Nvidia surpass Intel.
Gelsinger elaborated on the company’s plans after the layoffs in a public memo published on Aug. 1, acknowledging the pain these layoffs will cause to those affected as they work towards reducing costs by 2025. The layoffs are partly a result of overinvestment in technologies like artificial intelligence that didn’t yield expected returns.
Other factors have contributed to Intel’s situation, with reports suggesting the company missed out on investing in mobile technology that drove other companies forward. Intel’s earnings dropped last quarter, causing a 33 percent stock market decline on Aug. 1.
Gelsinger highlighted the costs incurred by Intel as a large company, revealing a $24 billion difference in earnings compared to 2020 and a 10 percent increase in the workforce. The company aims to streamline operations and promote growth while reducing complexity and inefficiency.
These layoffs signal challenges faced by the gaming industry over the past two years, reflecting a broader trend affecting tech and entertainment giants alike. Despite the difficulties, Intel remains focused on its goals.
While historically concentrated on CPUs, Intel is now expanding its projects, such as Intel Arc, to compete with companies like Nvidia, a top earner in 2024.
Gelsinger pledges to adapt to market conditions and promises a culture of honesty, transparency, and respect moving forward.