The brand new patch is an absolute deal with for gamers and theorycrafters, however it’s going to undoubtedly take some work earlier than it may be thought of balanced. At the moment we’re going to spotlight heroes and points which are in determined want of consideration from the balancing crew. Not solely are they undeniably sturdy, they’re additionally fairly irritating to play towards, making for prime nerf candidates. By the way, they’re additionally a few of the best heroes to realize MMR on.
We additionally aren’t going to go over the standard suspects. You’ll be able to at all times verify uncooked meta stats on each heroes and sides to search out what works the most effective in your bracket, whereas we spotlight probably the most problematic OP heroes that aren’t actually pleasurable to play towards proper now.
And we thought Kunkka’s Torrent Storm was unhealthy. Sand King takes this idea of speedy AoE disables and pushes it to eleven. Random crowd management in an enormous AoE is, frankly, problematic, however the traditional and logical response to it’s: “properly, don’t battle within the enemy zone denial”. The issue is Sand King will get to pull his Sandstorm round and even has a 100%+ uptime on it after stage three of the flexibility.
That is the rationale the flexibility is problematic: there isn’t any counterplay to it, exterior of BKB. The entire crew basically has to work round their BKB timings to kill Sand King at first of the battle. Sand King who can get a number of defensive and tankiness objects fairly early, since he farms extremely quick.
The tip result’s simply probably the most irritating OP hero of the patch. Certain, One Man Military Axe technically has a better win charge, however at the least his performs really feel deserved. You already know your crew made a mistake when he calls a number of heroes and wins a battle. Taking part in towards a great Mud Satan Sand King feels unfair and random, which isn’t a great feeling in a extremely aggressive recreation.
Noxious Plague is at present one of many strongest damage-dealing help ultimates within the recreation. It forces the enemy to unfold out throughout a battle and with the Affected person Zero improve groups typically have to surrender on making an attempt to avoid wasting their teammate. Taking part in towards it’s problematic even within the greater stage brackets and in contrast to considerably related Chain Frost, Noxious Plague truly scales into the late recreation.
The remainder of Veno’s package can also be as annoying because it ever was. Making Latent Toxicity part of Venomous Gale made the previous barely weaker, because it not pierces debuff immunity. On the similar time it made Gale a lot stronger, as it may possibly now theoretically stun a number of heroes per forged.
Random recommendation: Venomous Gale can also be extremely sturdy towards Juggernaut, because the latter received Robust Dispel on Blade Fury. Utilizing Venomous Gale on a spinning Juggernaut ensures a stun on the hero as soon as Blade Fury ends.
The tip result’s simply an S-Tier help, that’s extremely simple to make use of and squeeze the utmost out of. Do understand that the present excessive stage construct for the hero is Plague Ward-oriented and principally follows concepts from the earlier patch.
Performed in a number of roles, Dying Mild Phoenix could be very underrated in decrease stage video games, however is an absolute menace in Divine+. The hero has an extremely sturdy laning stage, courtesy of their Aspect, whereas scaling significantly better than beforehand, courtesy of their Innate. Coping with the hero is problematic, to say the least.
With the Shard improve, it’s trivial to use a 20%+ miss likelihood onto the enemy heroes and this makes combating into Phoenix very arduous, at the least till BKBs. This offers the hero unimaginable early recreation timings, the place he can and must be making use of strain with their crew and the enemy can’t realistically reply, except they’ve heroes who particularly cope with Phoenix.
The tip result’s a 55%+ Win Fee hero in Immortal and we genuinely really feel just like the hero’s success will be simply replicated in decrease stage brackets as properly. Phoenix takes a few video games to determine, certain, and the hero of their present type is kind of reliant on excessive crew aggression, however there may be nothing unsuitable with going late with the character — Phoenix scales very properly and their teamfight contribution is at all times related.
These are our picks for probably the most annoying OP picks of the present meta, however we perceive that each one Dota gamers have totally different experiences. What heroes do you personally really feel want a nerf? Who do you hate enjoying towards?
Share your ideas within the remark part under, whereas we collect information on heroes and sides that would undoubtedly use some love.