Facets come in all shapes and sizes, some more misunderstood than others. Today, we’ll explore two such facets that receive undue criticism and shed light on their potential impact in the game.
Reverse Polarity, Magnus’ ultimate, pushes enemies away instead of pulling them in. This deviation is often criticized, but the benefits it brings cannot be ignored. With a lower cooldown, larger AoE, and BKB-piercing disable, this facet offers unique advantages in certain scenarios. While it may not synergize with a right-clicking Magnus, it excels in utility-focused builds.
Protecting ranged teammates, disrupting enemy saves, and isolating threats are just a few ways Reverse Polarity can turn the tide of battle. Against lineups with multiple saving abilities, this facet shines, providing a powerful tool for strategic play.
Similarly, Time Zone replaces Chronosphere with a slow effect for enemies and a speed boost for allies. While not as impactful as Chronosphere, Time Zone offers a shorter cooldown and a larger AoE. Despite being countered by BKB and save items, Time Zone’s early game advantages make it a viable option in specific matchups.
With bonus attack speed for Void, increased cast speed for allies, and unique teamfight setups, Time Zone can be a game-changer in the right hands. While lacking the full disable of Chronosphere, its strategic benefits in teamfights are worth exploring.
Consider unconventional item builds like Radiance or disassembling Mask of Madness for Battle Fury components to maximize Time Zone’s potential. Experiment with different approaches and share your experiences with us!